local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 70010
L0_1.ActorAlias = "70010"
L1_1 = {}
L1_1.q7001001 = 7001001
L1_1.q7001003 = 7001003
L1_1.q7001004 = 7001004
L1_1.q7001005 = 7001005
L1_1.q7001008 = 7001008
L1_1.q7001009 = 7001009
L1_1.q7001010 = 7001010
L1_1.q7001011 = 7001011
L1_1.q7001012 = 7001012
L1_1.q7001013 = 7001013
L1_1.q7001014 = 7001014
L1_1.q7001015 = 7001015
L1_1.q7001002 = 7001002
L1_1.q7001006 = 7001006
L1_1.q7001007 = 7001007
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1409
L2_1.alias = "Npc1409"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q20601CyrusPos"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1409Data = L2_1
L2_1 = {}
L2_1.id = 1523
L2_1.alias = "Npc1523"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q70010Jose"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1523Data = L2_1
L2_1 = {}
L2_1.id = 1644
L2_1.alias = "Npc1644"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q70010Helen"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Npc1644Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.dialogID = 700100190
L3_1.audioEvtName = ""
L3_1.duration = 4
L4_1 = {}
L4_1.dialogID = 700100191
L4_1.audioEvtName = ""
L4_1.duration = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.NarratorTable = L2_1
L2_1 = {}
L2_1.alias = "Q70010Trigger"
L2_1.script = "Actor/Gadget/Q70010Trigger"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q70010ChurchArea"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q70010Trigger_ = L2_1
L0_1.Datas = L1_1
return L0_1
